Vor einigen Stunden hat Bandai Namcos Tekken Produzent Katsuhiro Harada auf Twitter in einem langen Brief an alle Xenosaga Fans bekannt gegeben, dass er es lieben würde, eine Xenosaga HD Collection umzusetzen. Allerdings braucht er bevor er Mittel und Wege in Gang setzt die unterstützung möglichst vieler Fans.
Er schrieb:
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"To Xenosaga fan community.I do understand that you all are desiring "Xenosaga HD collection".
Also, I do appreciate all your passionate comments.
I do understand your feeling to "tweet every day until the day Xenosaga HD collection comes real".
However, what I need in order to achieve your dream, is not to have tweets from the "same person" sent to me every day.
It has been a long time since Xenosaga has been released.
It really brings back memories of those days they were developing the first Xenosaga staying up all night, when the TEKKEN Project was also staying up all night on the same floor at office.
A while back, triggered by the overseas version of Project X zone, I have conducted a research and calculated if there is a business chance for Xenosaga HD remaster.
It was a very simple research at that time. Yet, research does cost money.
And at that time, I was not able to seek business chance.
In other words, I was not able to find the necessary market size that will pay for the development fee needed to create the HD remaster.
Back then, the reactions on SNS and unique users were rather few in number.
It may be that I didn't work hard enough.
Measures such as kickstarters are as of last resort, and at any rate we will not have a chance of winning as it stands now. It will not gather people by crowdfunding without creating some kind of big movement to support it.
To be honest, I was about to give up and I'm troubled.
What I need, are the voices from many fans.
This is a little different from having "messages sent every day from the same person".
Although I do understand the deep love for the game, more than that, the cheers from as many "unique users" as possible is what is needed.
Digging further, I will not be able to believe comments like "I'll buy 100 copies!". Most companies will not believe in it.
It is not realistic for one person to tweet 100 times every day, or buy 100 copies alone.
It's more realistic if you bring 10 fans to the game (not to mention, it wouldn't mean anything by having the same person suddenly creating alternate accounts. I will be able to tell those).
What's important in these kinds of cases is the number of unique users.
It means more to have 100 people mentioning they want the game one time, rather than having one person repeating it 100 times.
A miracle would happen if several tens of thousands are gathered at the end.
Of course, involvement from the company is needed for this but..."
Quelle: https://twitter.com/Harada_TEKKEN/status/510056523549003776
Also bitte schließt euch alle mir an. Wenn ihr Xenosaga noch nicht einmal kennt, umso besser. Xenosaga ist ein Japanischer Rollenspiel-Epos, der ähnlich wie Mass Effect über 5 Jahre erzählt wurde, wobei ein Teil direkt in den nächsten Greift und offene Enden im ersten Teil erst im dritten Teil aufgeklärt werden. Episode III war das technisch beeindruckenste Spiel, das die PS2 zu bieten hatte und bot durch direkte Assembler-Programmierung auf PS2 Hardware-basis Videosequenzen mit Post-Effekten wie Tiefenschärfe und beeindruckenden Charaktermodellen und hatte dabei zwischen Feld und Kampfbildschirm keine Ladezeiten. Die extrem vielschichtige Story der Reihe definierte für mich das Wort "Epos" komplett neu.
Edit: Achja und es hat mehr Videosquenzen als MGS. Alle drei Spiele kommen zusammen auf 24h Video. Diese sind auch verdammt gut inszeniert.
Leider schaffte es lediglich der zweite und gleichzeitig mit Abstand schwächste Teil der Serie nach Europa, wodurch uns leider eine der wichtigsten Perlen der japanischen Spielindustrie entgangen ist. Aber hier ist unsere Chance, dies zu ändern.